Doom — Estados Unidos
Estados Unidos

Game Boy Advance · 2001

Doom

DOOM

Entwickler
Nerve Software
Publisher
Atari
Komponist
Robert Prince
Land
🇺🇸 USA
Reihe
Doom
Erscheinungsjahr
2001
Alternative Titel
Doom 1 · Doom 1993
CIB ab 49,79 €
Preisentwicklung (180 Tage · CIB)
88%102%115%129%142%

Standard · 🇺🇸 US · CIB: 111,8% (Fri Apr 24 2026 00:00:00 GMT+0000 (Coordinated Universal Time)). Standard · 🇪🇺 EU · CIB: 135,4% (Fri Apr 24 2026 00:00:00 GMT+0000 (Coordinated Universal Time)).

Standard

Región SEALED CIB LOOSE
🇺🇸 US 213,90 € 181,82 € 245,98 € 128,79 € 109,47 € 148,11 € 18,40 € 15,64 € 21,16 €
🇪🇺 EU 99,36 € 84,46 € 114,26 € 49,79 € 42,32 € 57,26 € 21,63 € 18,39 € 24,87 €

Die Preise zeigen den Median der aufgezeichneten Verkäufe (Quelle: eBay + Heritage-Auktionen + PriceCharting-Aggregate, dieselben Daten, die Ihr Portfolio speisen). Unterschiede zwischen Regionen spiegeln die Seltenheit wider: Japanische AES-Kopien sind in der Regel 2–4× günstiger als ihre europäischen Pendants, da sie in viel größerer Stückzahl erschienen sind.

Beschreibung

Doom is a 1993 first-person shooter game developed and published by id Software for MS-DOS. It is the first installment in the Doom franchise. The player assumes the role of a space marine, later unofficially referred to as Doomguy, fighting through hordes of undead humans and invading demons. The game begins on the moons of Mars and finishes in hell, with the player traversing each level to find its exit or defeat its final boss. It is an early example of 3D graphics in video games, and has enemies and objects as 2D images, a technique sometimes referred to as 2.5D graphics. Doom was the third major independent release by id Software, after Commander Keen (1990–1991) and Wolfenstein 3D (1992). In May 1992, id started developing a darker game focused on fighting demons with technology, using a new 3D game engine from the lead programmer, John Carmack. The designer Tom Hall initially wrote a science fiction plot, but he and most of the story were removed from the project, with the final game featuring an action-heavy design by John Romero and Sandy Petersen. Id published Doom as a set of three episodes under the shareware model, marketing the full game by releasing the first epi...

Quelle: Wikipedia · Mehr lesen

Veröffentlichungen

Plattform Region Datum Publisher
Q388 1994 Activision
Game Boy Advance 🇺🇸 US 2001 Activision
Game Boy Advance 🇪🇺 EU 2001 Activision

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