
Nintendo 64 · 1997
Mischief Makers
ゆけゆけ!!トラブルメーカーズ
- Entwickler
- Treasure
- Publisher
- Enix
- Land
- 🇯🇵 Japan
- Erscheinungsjahr
- 1997
- Alternative Titel
- ゆけトラ · Yuke Yuke! Trouble Makers
Standard · 🇺🇸 US · CIB: 183 € (Fri Apr 24 2026 00:00:00 GMT+0000 (Coordinated Universal Time)). Standard · 🇪🇺 EU · CIB: 55 € (Fri Apr 24 2026 00:00:00 GMT+0000 (Coordinated Universal Time)).
Standard
| Región | SEALED | CIB | LOOSE |
|---|---|---|---|
| 🇺🇸 US | 403,01 € 342,56 € – 463,46 € | 183,12 € 155,65 € – 210,59 € | 58,42 € 49,66 € – 67,18 € |
| 🇪🇺 EU | 166,47 € 141,50 € – 191,44 € | 55,29 € 47,00 € – 63,58 € | 16,11 € 13,69 € – 18,53 € |
Die Preise zeigen den Median der aufgezeichneten Verkäufe (Quelle: eBay + Heritage-Auktionen + PriceCharting-Aggregate, dieselben Daten, die Ihr Portfolio speisen). Unterschiede zwischen Regionen spiegeln die Seltenheit wider: Japanische AES-Kopien sind in der Regel 2–4× günstiger als ihre europäischen Pendants, da sie in viel größerer Stückzahl erschienen sind.
Beschreibung
Mischief Makers is a side-scrolling platform game developed for the Nintendo 64 gaming console by Treasure, and published in 1997 by Enix in Japan and by Nintendo internationally. The player assumes the role of Marina Liteyears, a robotic maid who journeys to rescue her creator, Professor Theo, from the emperor of Planet Clancer. The gameplay is displayed in 2.5D, based on grabbing, shaking, and throwing objects within five worlds and 52 levels. It is the first 2D side-scrolling game for the Nintendo 64, and Treasure's first release for a Nintendo console. The 12-person team began development in mid-1995 with little knowledge of the prototype console. The team wanted to make a novel gameplay mechanic, and implementing the resultant "catching" technique became their most difficult task. The game was announced at the 1997 Electronic Entertainment Expo and was released in Japan on June 27 that year and later in the United States, Europe, and Australia. On release, Mischief Makers received mixed reviews from critics. They praised its inventiveness, personality, and boss fights, but criticized its short length, low difficulty, low replay value, sound, and harsh introductory learning ...
Quelle: Wikipedia · Mehr lesen
Veröffentlichungen
| Plattform | Region | Datum | Publisher |
|---|---|---|---|
| Nintendo 64 | 🇺🇸 US | 1997 | Nintendo |
| Nintendo 64 | 🇪🇺 EU | 1997 | Nintendo |