Dino Crisis — Estados Unidos
Estados Unidos

Sega Dreamcast · 2000

Dino Crisis

ディノクライシス

Developer
Capcom
Publisher
Capcom
Composer
Akari Kaida
Country
🇯🇵 Japan
Series
Dino Crisis
Release year
2000
CIB from €38.15
Price evolution (180 days · CIB)
82.6%97.1%112%126%140%

Standard · 🇯🇵 JP · CIB: 113% (Fri Apr 24 2026 00:00:00 GMT+0000 (Coordinated Universal Time)). Standard · 🇺🇸 US · CIB: 130,4% (Fri Apr 24 2026 00:00:00 GMT+0000 (Coordinated Universal Time)). Standard · 🇪🇺 EU · CIB: 96,5% (Fri Apr 24 2026 00:00:00 GMT+0000 (Coordinated Universal Time)).

Standard

Región SEALED CIB LOOSE
🇯🇵 JP €144.97 €123.22 €166.72 €38.15 €32.43 €43.87 €15.26 €12.97 €17.55
🇺🇸 US €138.00 €117.30 €158.70 €84.77 €72.05 €97.49 €50.59 €43.00 €58.18
🇪🇺 EU €182.32 €154.97 €209.67 €80.87 €68.74 €93.00 €32.94 €28.00 €37.88

Prices show the median of recorded sales (source: eBay + Heritage auctions + PriceCharting aggregates, the same data that feeds your portfolio). Differences between regions reflect rarity: Japanese AES copies are typically 2–4× cheaper than their European equivalents because they had a much larger print run.

Description

Dino Crisis is a 1999 survival horror game developed and published by Capcom originally for the PlayStation. It is the first installment in the Dino Crisis series and was developed by the same team behind Capcom's Resident Evil series, including director Shinji Mikami, and shares many similarities with it. The story follows Regina, a special operations agent sent with a team to investigate a secluded island research facility. Finding the place overrun with dinosaurs, Regina must fight through the facility to discover its secrets and ultimately escape alive with her team. Instead of the pre-rendered backgrounds of the Resident Evil games that preceded it, Dino Crisis uses an original real-time engine with 3D environments. Gameplay features traditional survival horror mechanics including action and puzzles, and it was developed to have more consistent visceral terror with the dinosaurs being quick, intelligent, and violent. Capcom would later market the game as "panic horror" as opposed to "survival horror" due to these design changes. The team used carnivorous animals as references for animating the dinosaurs and programming their behaviors. Mikami's vision for the game was not c...

Source: Wikipedia · Read more

Releases

Platform Region Date Publisher
Sega Dreamcast 🇯🇵 JP 2000 Capcom
Sega Dreamcast 🇺🇸 US 2000 Capcom
Sega Dreamcast 🇪🇺 EU 2000 Capcom

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