
PlayStation · 1997
Tactics Ogre: Let Us Cling Together
タクティクスオウガ
- Desarrollador
- Quest
- Editor
- Riverhillsoft
- Compositor
- Hitoshi Sakimoto
- País
- 🇯🇵 Japan
- Saga
- Ogre Battle
- Año de lanzamiento
- 1997
- Títulos alternativos
- Tactics Ogre · Tactics Ogre: Wheel of Fate
Sobre el juego
Tactics Ogre: Let Us Cling Together is a 1995 tactical role-playing game developed and published by Quest Corporation for the Super Famicom. It was later ported to the Sega Saturn (1996) and the PlayStation (1997), the latter released in North America in 1998 by Atlus USA. The second entry in the Ogre Battle series, the story takes place in the war-torn kingdom of Valeria, where protagonist Denim… Leer más en Wikipedia
- Quest
- Riverhillsoft
- Hitoshi Sakimoto
- Ogre Battle
- tactical role-playing game
Standard
| Región | SEALED | CIB | LOOSE |
|---|---|---|---|
| 🇯🇵 JP | 144,40 € 122,74 € – 166,06 € — | 36,10 € 30,69 € – 41,52 € — | 16,25 € 13,81 € – 18,69 € — |
| 🇺🇸 US | 276,62 € — | 95,43 € — | 42,56 € — |
Los precios muestran la mediana de las ventas registradas (fuente eBay + subastas Heritage + agregados PriceCharting, los mismos datos que alimentan tu cartera). Las diferencias entre regiones reflejan rareza: las copias AES japonesas suelen ser 2–4× más baratas que sus equivalentes europeas porque tuvieron tirada mucho mayor.
Descripción
Tactics Ogre: Let Us Cling Together is a 1995 tactical role-playing game developed and published by Quest Corporation for the Super Famicom. It was later ported to the Sega Saturn (1996) and the PlayStation (1997), the latter released in North America in 1998 by Atlus USA. The second entry in the Ogre Battle series, the story takes place in the war-torn kingdom of Valeria, where protagonist Denim Powell works in a local resistance force against occupying powers, ending up caught in the ethnic conflicts driving the war. Battles are turn-based, taking place on grid-based maps from an overhead perspective with a focus on positioning and using character class abilities. Production lasted two and a half years, with Ogre Battle creator Yasumi Matsuno acting as director, writer and lead designer. The storyline was inspired by conflicts in Europe and Asia, based heavily in personal and political drama over the fantasy-themed narrative of Ogre Battle: The March of the Black Queen. The gameplay, inspired by the video game Solstice, uses a chess-inspired combat system in contrast with the real-time battles of its predecessor. Hiroshi Minagawa was art director, while the characters were des...
Fuente: Wikipedia · Leer más
Lanzamientos
| Plataforma | Región | Fecha | Distribuidora |
|---|---|---|---|
| PlayStation | 🇯🇵 JP | 1997 | Atlus |
| PlayStation | 🇺🇸 US | 1997 | Atlus |